USING A SMART BOARD TO HELP TEACH ELEMENTARY PHYSICAL EDUCATION
by Scott Tomassetti

INTRODUCTION/BACKGROUND
In September I changed schools for the first time in 10 years, and went to a new Magnet School which is incorporating Smart Boards into all their classes. The school is currently in the process of building a new school, so temporarily we are located in an industrial building without a formal gymnasium. Physical Education is done either in the main open space located in the center of the school called a "Piazza," or in the classroom. Luckily, all classes are connected to a network and are equipped with smart boards.

A Smart Board is an overhead display with a white board surface that is touch sensitive and can be connected to a computer, or any device with a VGA or 'component out' video and audio connection. The smart board also has color pens and an eraser to write on it like a white board without the need for ink.

There are many ways to effectively use a smart board with your elementary physical education classes, and some of them I will be discussing here. However, I am sure there are thousands of other great ways it can and has been used by others.

SMART BOARD GENERAL USES
Below are some of the ways a Smart Board can be used conventionally.

Display Computer Screen
Anything that can be displayed on a computer screen can be used with the smart board - from word documents to video files - and everything in between. I most often use my smart board to play music through my laptop via the smart board using windows media player. I also frequently use PowerPoint to display themes, word walls, task check lists, and brainstorming.

Display written tasks
MS Word can be used to create task lists for students to follow as an 'instant' activity.

Brainstorming
When exploring movement themes cognitively, the smart board makes a great place for collecting ideas on how various tasks can be completed, or student directed rules can be developed.

Task Sheet Examples
I often use exit slips, logs, journals, and other forms of task sheets that can be displayed and written on with the smart pens, providing direct tactile examples for students. Students can write right into the task sheet, and either save the work as it is written or convert it to computer generated data by using the smart board software with most of the common computer programs - for example, MS Excel, Word, PowerPoint, and others. I have used Excel to have students enter their pedometer data directly into the worksheet via the Smart Board. I have had one student enter other student scores, as well as having each student enter their own scores.

Playing Music for Movement
Smart Boards have speakers attached to them that are ideal for using with digital music, either from a computer or an MP3 player. Being in an early childhood development center I use music a lot, and creating playlists for various grade levels is sure easier than using CD's. Although I use Windows Media Player with my laptop in the Piazza, or open play-space in the middle of our school, I have also put music on each classrooms computer that must be pushed into our annex.

Playing Video Example
Because the computer is connected to the internet, showing video examples of correct movement patterns, or sample of prior performances for dance and gymnastics, this ability is a great tool for learning. Showing videos of Fitness Assessment Items on the board also helps students learn the correct skills required for using each item. In general, video is a great tool, and one that is enhanced on the smart board.

To Record Student Data
We've used smart boards to record student pedometer scores, with each student writing their scores on the Excel sheet open on the smart board. This is great for infusing both technology and interdisciplinary lessons into the physical education setting. Currently, students are logging their physical activity time and their pedometer counts in their personal task sheet. They help write examples for others to follow on the smart board, using MS Word. Smart Technologies will work with many modern software packages, and you can have the program save the data results for sharing with supervisors and parents.

SMART BOARD SOFTWARE AND GADGETS

Smart Board Notebook Interactive Software
SMART Notebook™ collaborative learning software sets the standard for creating, delivering, and managing interactive course materials within a single application. This award-winning software includes a rich set of material creation and delivery features, and connects you to a comprehensive library of content, tools, and support. With SMART Notebook software, creative educational resources are easy to develop and distribute, making it a solid investment for the future of your students.

Gallery Sampler
SMART Notebook comes preloaded with gallery samples for different areas of study (e.g., Geography, History, Math, etc.) I have used timers and stopwatches from this in my class to help with timing physical activities.

 

 

 

Lesson Activity Toolkit
The Lesson Activity Toolkit has complete activities and resources that are available for educators to use within the Smart Notebook Software. Check out these customizable tools and templates for creating your own Notebook lesson activities.

Online Essentials
Online Essentials is a host of online resources for educators to use with their Smartboard. Select Online Essentials for Educators to access a list of Internet links to lesson activities, curriculum standards, classroom resources or additional Gallery content.

Instead of interrupting the flow of your presentation by leaving Notebook software, you can seamlessly launch a webpage with supporting content at the same time you deliver your material.

Conclusion:
In the past I've used a big screen TV and a computer-overhead to show my computer's screen so students could see examples or resources for learning in Physical Education.

But now, I find the Smart Board an awesome addition to my arsenal. If you get the chance to have one placed in your play-space or gymnasium, don't hesitate for a second. Just be open to trying new things and exploring the world of interactive teaching.



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