IMAGERY
USE IN BASEBALL
by Robbie
Kirven
When we
think of sports our traditional approach
usually involves the physical first.
This most often results in individuals
placing blinders on that exclude the
mental aspects of the games we love
to play. Our society seems to put a
stigma on the notion that gaining a
mental edge from some outside source
presents a softer side that we would
not like anyone, much less our opponent,
to see. As time goes by and athletes
of historic nature are discovered and
researched, our society is coming to
the realization that these athletes
are more than the physical. They are
a combination of the mind and body,
with strategies involving the mind acting
as beneficial supplements to the body
and its physical skills.
Baseball
is one of the sports that most attribute
to physical skills, often overlooking
the mental aspect of the game. This
may, in part, be due to the extensive
conditioning necessary to play baseball
well. The conditioning shapes the players
to believe that arm strength, power,
hitting, and agility are the most important
factors required to be an elite participant.
While it is true that all of these factors
are at the core of being an elite performer,
how a player mentally prepares to perform
these factors is also crucial. Mental
training is required to take these physical
talents and make the most of them.
Imagery
is a mental skill that is often used
in an incomplete way because the user
is only aware of it in a general sense
and has not been trained on imagery
methods. Defrancesco and Burke (1997)
reported that imagery was one of the
most common mental strategies used by
both male and female professional tennis
players (Peluso, Ross, Gfeller, &
LaVoie, 2005). "Imagery is simply
not relaxation or a cure for poor skill.
Rather, it is an active process that
heightens one's concentration, focus,
arousal regulation, and attempts to
eliminate maladaptive cognitions and
behavior." (Peluso et al., 2005,
p. 543). It is a mental practice accomplished
in one's mind. It is the preparation
in pre-game, the performance during,
and the reflection after that is a vision
from either an internal or external
perspective.
Internally,
it is practiced as if you are viewing
the skill from a first person perspective.
In other words, you are seeing the skill
performed as you would during the real
competition or game. Externally, imagery
is practiced as if you are viewing a
video or highlight film of yourself
performing the skill. I think this is
very important when imagery is first
realized as a mental skill because it
can make a difference in the vividness
of self-practiced imagery, and also
whether or not you might think of yourself
as kinesthetic or visual in your imagery
techniques. Fery and Morizot (2000)
found that kinesthetic imagery is more
effective than visual imagery in performance
of a closed skill, such as a tennis
serve, where timing is paramount. They
say this is because the body is the
central figure as the generator of force.
(Fery, 2003). Imagery can be used in
many contexts and in various ways to
enhance performance.
In the ensuing
paragraphs, I will examine how imagery
and baseball can be linked together
to improve baseball performance. Because
baseball has a lot to do with timing
in both offense and defensive skills,
I want to look further into the kinesthetic
aspects of imagery and why this approach
might be more helpful in enhancing performance.
Next, the factors that influence the
effectiveness of imagery will be discussed
in regards to situational and personal
factors. Finally, I would like to touch
on the various theories on how imagery
works and discuss which of those theories
might work best to enhance baseball
performance.
When I look
back on my experience in baseball, particularly
in high school and college, and think
about the type of task that I imaged,
it most usually occurred when I was
scheduled to pitch. I used an internal
perspective of imagery in order to see
the pitch cross the plate as I would
see it from the pitcher's mound. In
my mind, preparing to pitch seemed to
require more preparation for the "who,
what, when, and how" of pitching
of a particular batter or lineup. Some
research suggests that mental practice
may be effective only for tasks that
involve cognitive circumstances, whereas
it may be ineffective for physical tasks.
On the
other hand, other research suggests
that mental practice is effective for
both cognitive and physical tasks (Driskell,
Copper, & Moran, 1994). In either
case, pitching is much more than just
going out and throwing the ball accurately
across the plate. It involves knowing
who is at bat and what strengths and
weaknesses they possess. It involves
being prepared for particular situations
that may arise dealing with base runners
and the number of outs. It involves
the number of balls and strikes that
are accumulated on the batter, and how
you should pitch accordingly in order
to execute in a favorable manner for
the team. These are some of the factors
that can be part of imagery in order
to visualize and prepare for the inevitable,
and sometimes unexpected, events that
happen during the course of a game.
With the use of imagery you can prepare
for these events, and most likely gain
favorable results, because you have
imagined these situations in your mind
and are now ready to transfer them into
a physical real life setting.
When I played
centerfield in high school, I used the
imagery technique of practicing knowing
what to do with the ball when it was
hit to me. Again, this called for some
type of cognitive thought in strategy.
I recall how retention was affected
by the interval between visualizing
how I would handle the ball and actually
doing it. As you might expect, as the
retention interval lengthens the effect
of mental practice weakens (Driskell
et al., 1994). In my case, I would practice
images of handling the ball for all
types of game situations. I would re-visualize
what I would do with the ball as the
number of outs and base runners changed.
The most success I achieved with this
technique was when the ball was hit
quickly to me, most likely because the
retention time was short.
Even though
I did not know what imagery was or how
it worked, I soon realized the best
outcomes when I did this with each pitch,
even if the game situation had not changed.
These are just 2 examples of the specific
ways that I used imagery in baseball,
even without fully understanding the
process. Imagery could also be used
to help in the performance of hitting.
The kinesthetic imagery process is more
about promoting skills that involve
timing and is based on how skills or
activities feel. Kinesthetic imagery
can be very beneficial for baseball
because many of the necessary skills,
such as hitting, turning a double play,
catching a fly ball, and throwing to
a base, involve timing and feeling the
flow of movement throughout the task.
Many times
the athlete's experience level plays
a big part in how they are able to use
imagery in a particular sport. Zecker
(1982) suggested that "mental practice
may actually prove detrimental to those
with little experience with the task,
as the learner has not developed an
accurate cognitive representation of
the task." (Driskell et al., 1994,
pg. 483). If the athlete has not made
the connection between the skill and
expected performance, successful imagery
will be hard to accomplish because they
are not sure of what and how to imagine.
This is why imagery should be used as
a supplement to physical training and
not as a replacement. It should be used
in contexts other than the physical
field of play to maximize the potential
that imagery may provide. You can use
it at any time and in any context because
it is a psychological skill practiced
in the mind.
What are
some keys to getting the most out of
imagery? Some people may have trouble
getting a clear image in their minds
and others may have trouble controlling
the images in their minds. Therefore,
vividness and controllability are key
components to effective imagery (Weinberg
& Gould, 2003). Vividness involves
using all of your senses when mentally
practicing the performance. As a baseball
player you might image the smell of
the grass, the weight of the bat, or
the sound of the crowd. All of these
contribute to the vividness of the image.
As mentioned in the preceding paragraph,
it could be assumed that the experience
level of the athlete would affect the
vividness of imagery.
A novice
with very little experience or skill
may have difficulty rendering vivid
images. In the case of baseball, the
controllability aspect may present many
problems because of the high failure
to success ratio. Traditionally, an
elite level hitter is deemed successful
if he/she accomplishes 3 base hits out
of 10. In many sports, failing 7 out
of 10 times does not reflect an elite
level. This is where a person's controllability
is very important in not imaging the
strikeouts and focusing more on imaging
what you want to accomplish (Weinberg
& Gould, 2003). As with any other
skill from a physical or mental standpoint,
development and improvement can be achieved
through deliberate use and practice.
Later, in a practical application, I
would like to present a tool that helps
with the different aspects that contribute
to a vivid image. These aspects are
visual, auditory, kinesthetic, and mood.
Adapted from Martens (1982b) and found
in Weinberg & Gould (2003), the
tool examines how different contexts
while watching or participating in sport
might affect vividness.
MENTAL
SKILL DESCRIPTION
As stated earlier, imagery is a psychological
skill that happens in the mind either
from an internal or external perspective.
It can be visual or kinesthetic and
involves many variables that affect
it ranging from the type of task, skill
level of the performer, and the overall
imagery ability of the performer. So,
how do we transfer imagery into performance?
There are 5 explanations based on different
theoretical outlooks as to how this
happens. They are the psychoneuromuscular
theory, symbolic learning theory, psychological
skills hypothesis, bioinformational
theory, and the triple code model. The
first 3 theories claim that imagery
works by producing muscle activity (psychoneuromuscular),
providing a mental blueprint (symbolic
learning), or improving other psychological
skills (psychological skills hypothesis)
(Weinberg & Gould, 2003).
According
to Weinberg and Gould (2003), the best
developed theory for the explanation
of imagery's effect is the bioinformational
theory (1977, 1979). This theory involves
2 main aspects: stimulus propositions
and response propositions. Stimulus
propositions use specific features of
the scenario to be imagined. Response
propositions are the athlete’s
response to the stimulus that produces
physiological activity (Weinberg &
Gould, 2003). If both are present during
the imaging process, the imagery is
most likely experienced at a more vivid
level (Weinberg & Gould, 2003).
Finally, the triple code model encompasses
3 aspects that are essential to imagery.
The first is the image itself. The second
is the body's response to the image
(much like the bioinformational theory).
Third is the meaning of the image to
the individual. In other words, the
image probably has different meanings
to different individuals (Weinberg &
Gould, 2003).
Which one
of these might best improve baseball
performance? The psychoneuromuscular
theory provides the kinesthetic explanation
of timing in movements that are highly
associated with baseball. This theory
is alleged to provide kinesthetic feedback
to the learner, thereby enhancing the
motor sequencing program that directs
the skill involved (Driskell et al.,
1994). The movements involved in pitching
can be felt such as the balance of the
body, the location of the arm, or the
force used by the legs to accelerate
the arm. As a result, transferring this
into practice is easier and most likely
more successful than just visually seeing
yourself pitching without the movement
feedback. The same can be said in the
skill of hitting when you break down
the process into feeling the speed of
the ball, weight of the bat, and the
loading and exploding effect associated
with driving the ball back towards the
pitcher. Much like the pitcher internally
watching the pitch cross the plate,
the hitter can "see" the batted
ball move back through the box imagined
around the pitcher. Many other baseball
skills that involve timing lend themselves
to the process of kinesthetic imagery.
In doing
research for this paper, I reviewed
3 studies that compared the mental strategies
of athletes used during skills performance.
The first study researched how strategies
differed for participants engaged in
differing lengths of activity per week.
Analyses revealed that athletes who
participated in 10 hours or less of
activity per week generally used self-talk
strategies, and those who participated
in 10 or more hours usually used imagery
strategies (Peluso, et al., 2005). This
might be due to the experience level
of the performers. If the athlete has
developed a cognitive interpretation
of how the skill is performed and what
success may feel like, they are more
likely to use imagery as skill and also
use it more effectively.
The next
study looked at 2 experiments comparing
visual and kinesthetic imagery. The
study concluded visual imagery is best
used when trying to acquire a task that
requires form, and kinesthetic imagery
is best used when timing and fine coordination
of both hands is involved (Fery, 2003).
This supports the importance of timing
skills in baseball and the use of kinesthetic
imagery to innervate muscles and nerves
to perform the skill as it should be
under many different contexts.
Finally,
the third study compared experiments
on imagery's ability to enhance performance.
Researchers conducted a meta-analysis
of imagery literature comparing the
types of tasks, retention interval between
tasks, experience level of participants,
duration of practice, and the type of
control groups used to decide which
conditions were most effective. The
results indicated that imagery did have
a positive effect on performance and
that the type of task, retention interval
between practice and performance, and
duration of imagery did have an effect
on the level of imagery success (Driskell
et al., 1994).
In conclusion,
psychological skills are becoming a
very important part of our sport and
performance dominated society. Today,
athletes need an edge to set them apart
due to increasing competition resulting
from the large number of athletes participating
in a given sport at all levels. The
growth of sport has brought about change
over time that goes beyond the physical
aspect. Imagery, arousal control, concentration,
goal setting, and other psychological
skills are becoming even more important.
As discussed above, the use of imagery
is an effective way to mentally rehearse
success and prepare for different scenarios
that may arise in competition. It is
important to understand the different
types of imagery used and apply the
right type to the situation. Many athletes
employ multiple types of imagery because
they understand that imagery does help
enhance performance when used correctly.
It is a psychological skill that I believe
many people use to some degree without
even realizing it. We can achieve even
more powerful results on skill performance
if we learn to recognize imagery's importance
and also practice the skills of vividness
and controllability.
PRACTICAL
APPLICATION
The Sport Imagery Questionnaire is the
practical application that should be
useful in determining which aspect of
vividness (visual, auditory, kinesthetic,
mood) needs attention when examining
different scenarios of sport situations.
Read the
following sport situations. For each,
imagine the situation and provide as
much information as possible (using
all the senses: seeing, hearing, feeling,
tasting and smelling) to make the image
as real as possible. Think of a specific
example of each situation (e.g. the
skill, people involved, the place, the
time). Now close your eyes and take
a few deep breaths to become as relaxed
as you can. Put aside all thoughts.
Keep your eyes closed for about
1 minute as you try to imagine
the situation as vividly as you can.
After you
have completed imaging each scenario,
rate the four dimensions of imagery
by circling the number that best describes
the image you experienced.
1 = No
image present
2 = Not clear or vivid, but recognizable
image
3 = Moderately clear and vivid image
4 = Clear and Vivid Image
5 = Extremely clear and vivid image
For each situation, pick the number
that answers each of these four questions:
a. |
How vividly did you
see yourself doing the activity?
|
1 2
3
4
5 |
b. |
How clearly did you hear the sounds
of doing the activity? |
1 2
3
4
5 |
c. |
How well did you feel yourself
making the movements? |
1 2
3
4
5 |
d. |
How clearly were you aware of
you mood? |
1 2
3
4
5 |
Practicing
Alone:
Select a specific skill in
your sport, such as hitting a baseball,
vaulting over the bar, swimming the
breastroke, or kicking a goal. Now imagine
yourself performing this skill at the
place where you normally practice (e.g.
gymnasium, pool, field, rink, court),
without anyone present. Close your eyes
for about 1 minute, and try to see yourself
at this place, hear the sounds, feel
your body perform the movement, and
be aware of your state of mind or mood.
a. ______
b. _____ c. ______ d. ______
Practicing
With Others:
You are doing the same activity, but
now you are practicing the skill with
your coach and teammates present. This
time, however, you make a mistake that
everyone notices.
a. ______ b. ______ c. ______ d. _______
Watching A Teammate:
Think of a teammate or an acquaintance
performing a specific skill unsuccessfully
in competition, such a dropping a pass,
falling off the balance beam, or missing
an empty net.
a. ______ b. ______ c. ______ d. _______
Playing in a contest:
Imagine yourself performing in a competition.
You are performing very skillfully,
and the spectators and teammates are
showing their appreciation.
a. ______ b. _______ c. _______ d.
_______
Scoring:
Now determine your imagery scores and
see what they mean. Add the ratings
for your 4 answers to part a.
in each section, your 4 answers for
part b. in each section,
and so on, recording them below.
Total Dimension Score:
a. Visual ______
+ _____ + _____ + _____ = ______
b. Auditory ______
+ _____ + _____ + _____ = ______
c. Kinesthetic ______ + _____ + _____
+ _____ = ______
d. Mood
______ + _____ + _____ + _____
= ______
For each dimension, your top possible
score is 20 and your lowest possible
score is 4. The closer you come to 20
on each dimension, the more skilled
you are in that particular area. Lower
scores mean you need to work on these
aspects of you imagery vividness.
Questionnaire Adapted from (Weinberg
and Gould, 2003)
REFERENCES
Driskell,
J. E., Copper, C., & Moran, A. (1994).
Does Mental Practice Enhance Performance?
Journal of Applied Psychology,
79, 4, 481-492.
Fery,
Y. (2003). Differentiating Visual and
Kinesthetic Imagery in Mental Practice.
Canadian Journal of Experimental
Psychology, 57, 1, 1-10.
Peluso,
E. A., Ross, M. J., Gfeller, J. D.,
& LaVoie, D. J. (2005). A Comparison
of Mental Strategies During Athletic
Skills Performance. Journal of Sports
Science and Medicine, 4, 543-549.
Weinberg,
R. S., & Gould, D. (2003) Foundations
of Sport & Exercise Psychology.
Champaign, IL: Human Kinetics.
Article
APA Style |
Purpose
of the Article |
Results |
Implications |
Driskell,
J. E., Copper, C., &
Moran, A. (1994). Does
Mental Practice Enhance Performance?
Journal
of Applied Psychology, 79,
4, 481-492.
|
Integrate
the literature on mental practice,
summarize the overall effects of
mental practice on performance,
and specify the conditions under
which mental practice is most effective. |
Indicated
that mental practice is an effective
means of enhancing performance,
although less effective that physical
practice. Mental practice should
be used as a supplement to physical
practice or used when no other practice
is feasible or available. |
There
are many things that should be considered
when employing imagery such as type
of task, amount of time between
imagery and performance, and the
duration of imagery. |
Fery,
Y. (2003). Differentiating Visual
and Kinesthetic Imagery in Mental
Practice. Canadian Journal of
Experimental Psychology, 57,1,
1-10. |
Conducted
study to look at the usefulness
of visual and kinesthetic imagery
in mental practice. |
They
supported the usefulness of the
differentiation between visual and
kinesthetic images in the learning
by mental practice of motor tasks
that are mainly perceptual as well
as the motor tasks that require
minute coordination. |
We
should consider the types of tasks
that we are performing and employ
the proper type of imagery in order
to gain a better performance of
timing and coordination through
movement of the body. |
Peluso,
E. A., Ross, M. J., Gfeller, J.
D., & LaVoie, D. J. (2005).
A Comparison of Mental Strategies
During Athletic Skills Performance.
Journal of Sports Science and
Medicine, 4, 543-549. |
To
examine the effects of performance
enhancement techniques on motor
skill performance in the use of
self-talk or imagery use at different
times during the performance of
a skill. |
Suggested
that participants who engaged in
several performance enhancement
techniques exhibited enhanced performance
when compared to participants in
a control condition. Both self-talk
and imagery conditions significantly
increased performance. |
The
longer we engage in an activity
and understand the movements involved
and results expected the more apt
we are to use imagery techniques. |
|